Serious Comics: Becoming a Comic Maker

Luke MacDonald, York University

Learning through Digital Storytelling

In this video, Luke MacDonald explores the educational opportunities of creating serious comics and graphic texts with new media tools like ComicLife, tools that enable learners to author, generate and share visually-sophisticated graphic narratives and multimodal research documents.

Unlike many ‘safe and sane’ template-driven cartoon-making software tools around nowadays, Luke looks to new media that enable the comic-maker to break free from the ‘templates’ and deeply engage remix culture, design thinking, and aesthetic & multimodal literacies.

This video also explore serious comics as deep learning resources for ELL/L2 students, inviting students to create dual-language graphic identity texts – and to connect their inquiries and learning across cultures, languages, and shared social concerns.

Where Are You Really From? #1

Where Are You Really From? #2

 

Luke MacDonald, York University

keywords
SERIOUS COMICS
MULTIMODAL LITERACIES
REMIX CULTURE
GRAPHIC TEXTS
L2/ELL LITERACY LEARNING

Serious Comics Model: Totality for Kids (Mckenzie Wark). Launch.

Serious Comics: Cultural Identity Texts, York University Students

Where Are You Really From? #1

Where Are You Really From? #2

Related from Critical Making Module: Serious Comics: Making Cartoons with James Cicatko